Autodesk 3ds Max Design 2011
Autodesk® 3ds Max® Design 2011 software offers compelling new techniques for bringing designs to life by aggregating data, iterating ideas, and presenting the results.
Autodesk 3ds Max Design 2011
Autodesk® 3ds Max® Design 2011 software offers compelling new techniques for bringing designs to life by aggregating data, iterating ideas, and presenting the results. Streamlined, intelligent data-exchange workflows and innovative new rendering features help designers collaborate in creating stunning, photo-realistic visualizations to optimally showcase design data from Autodesk® Revit® Architecture, Autodesk® Inventor®, AutoCAD® Civil 3D®, Rhino, SolidWorks, FormZ, and Google® Sketchup™. Significant enhancements to the 3ds Max Design modeling and texturing toolset, accessed through a new in-context user interface, help accelerate everyday workflows, enabling designers to better explore, validate, and communicate the stories behind their designs.
NEW Features in Autodesk 3ds Max Design 2011
- Quicksilver Hardware Renderer
Create higher-fidelity preview animations and design dailies in less time with Quicksilver, an innovative new hardware renderer that helps produce higher-quality images at incredible speeds.
- FBX File Link with Autodesk Revit Architecture
Receive and manage upstream design changes from Autodesk® Revit® Architecture software with the new Autodesk® FBX® File Link.
- Autodesk Inventor Import Improvements
Take advantage of new Smart Data workflows for your Digital Prototyping workflows when using Autodesk® Inventor® software with direct import of solids via IPT and IAM files.
- Viewport Display of 3ds Max Materials
Develop and refine scenes in a higher-fidelity interactive display environment—without the constant need to re-render—with the new ability to view most 3ds Max Design texture maps and materials in the viewport.
- Modelling and Texturing Enhancements
Accelerate modelling and texturing tasks with new tools that help extend the Graphite modelling and Viewport Canvas toolsets: an expanded toolset for 3D painting and editing textures within the viewport; the ability to paint with object brushes to help create geometry within a scene; a new brush interface for helping edit UVW coordinates; and an interactive tool for extending edge loops.
- Native Solids Import/Export
Non-destructively import and export surfaces and solids between 3ds Max Design and certain other applications supporting SAT files: Autodesk® Revit® Architecture software, Rhino, SolidWorks®, and form·Z.
- Google SketchUp Importer
Import Google® SketchUp™ (SKP) version 6 and 7 files into 3ds Max Design more efficiently.
- Autodesk Material Library
Exchange material data between certain Autodesk 2011 applications – AutoCAD®, Inventor®, Revit Architecture, Autodesk® Revit® MEP, and Autodesk® Revit® Structure software – with the new Autodesk Material Library.
- Local Edits to Containers
Collaborate more efficiently with significantly enhanced workflows for Containers that enable designers to layer local edits non-destructively on top of referenced content.
- Slate Material Editor
More easily visualize and edit material component relationships with Slate, a new node-based material editor that helps significantly improve workflow and productivity for designers creating and editing complex material networks.
Case Study
Edwards
Existing CAD System:
- AutoCAD
- Solidworks / Catia
Problems We Solved:
- Replaced AutoCAD with an affordable 3D solution
- Implemented a global standard enabling design to be done at any site and manufacturing to be completed in any global location
Solution We Implemented:
- AutoCAD Mechanical / Electrical
- Autodesk Inventor Professional
- Autodesk Vault Manufacturing
- Autodesk Maya
Customer Benefits:
- Achieved global standardisation
- Improved use of global design resource delivering faster turn around time
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